My name is Josh Pawson and I’m a games designer with 7 years experience.

I’ve worked on several games with budgets ranging between 5 to 100 million and teams of 30 to 200 people. I thrive on collaboration and bringing people together to fix problems.

Key skills

  • systems design

  • running feature strike teams

  • multiplayer gameplay

  • player progression, retention & engagement

  • economy design

  • mentoring & on-boarding

WORK RESUME

COMPANY
Bulkhead

ROLE
Senior Games Designer

DATE
2021 - 2025


ABOUT
100 Player vehicular FPS
100+ development team

COMPANY
Splash Damage + Bulkhead

ROLE
Senior Games Designer

DATE
2020 - 2021


ABOUT
4 player 3rd-person combat game
~200 person development team

COMPANY
Bulkhead

ROLE
Level Designer

DATE
2021-2022

ABOUT
1st person fps time-trial game


COMPANY
Bulkhead

ROLE
Mid Games Designer

DATE
2019

ABOUT
5v5 classic shooter