My name is Josh Pawson and I’m a games designer with 7 years experience.
I’ve worked on several games with budgets ranging between 5 to 100 million and teams of 30 to 200 people. I thrive on collaboration and bringing people together to fix problems.
Key skills
systems design
running feature strike teams
multiplayer gameplay
player progression, retention & engagement
economy design
mentoring & on-boarding
WORK RESUME
COMPANY
Bulkhead
ROLE
Senior Games Designer
DATE
2021 - 2025
ABOUT
100 Player vehicular FPS
100+ development team
COMPANY
Splash Damage + Bulkhead
ROLE
Senior Games Designer
DATE
2020 - 2021
ABOUT
4 player 3rd-person combat game
~200 person development team
COMPANY
Bulkhead
ROLE
Level Designer
DATE
2021-2022
ABOUT
1st person fps time-trial game
COMPANY
Bulkhead
ROLE
Mid Games Designer
DATE
2019
ABOUT
5v5 classic shooter